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The War Games
19TH APRIL 1969 - 21ST JUNE
1969
(10 EPISODES)


The War Games is one of
those serials that will always be talked about. A ten-part marathon that draws to a close not only Patrick Troughton’s
reign as the Doctor but also the whole monochrome era of the programme,
this outstanding serial is also renowned for
being the one that finally revealed just where the mysterious Doctor came
from…

And it really has to be said, the serial’s bountiful three-disc DVD
release feels every bit as epic as the ten episodes themselves do. With
the first two discs each housing five episodes apiece (together with an
amusingly irreverent commentary featuring Frazer Hines, Wendy Padbury,
Terrance Dicks and Derrick Sherwin, amongst others), the third is
absolutely rammed with all manner of fascinating documentaries,
featurettes and other ephemera. Incidentally, I was pleased to find that
this third disc has been blessed with the inclusion of a ‘Play All’
button; such a small thing really, but one that really does make all the
difference when faced with such a colossal collection of bonus material.
Irrespective of the serial’s length, the presentation of this DVD is no
different than any other release in the range. Clayton Hickman’s stunning
artwork is present and correct, as is the customary collector’s booklet
(something that seems to becoming something of a rarity these days in
non-Doctor Who releases). I had thought that the three discs might have
warranted a slightly larger, Lost in Time-style amaray case, but given
how swiftly my shelves are filling up these days I was glad that in the
end all three discs were squeezed in
to a standard-sized case!

“Terrance, we need a ten-part Doctor Who tomorrow.”
The most substantial of the special features is the thirty-six minute War
Zone: The End of an Era, which focuses primarily on the making of The
War Games and the dying days of the
Troughton era. Those that were on hand for the commentary each contribute
numerous anecdotes (albeit in a slightly more refined manner) and we are
also treated to the insights of those such as Doctor Who Magazine
editor Tom Spilsbury and writers Paul Cornell, James Moran and Joseph
Lidster. Late director David Maloney also contributes to the feature post-humously,
very interestingly revealing that it was his son that helped to choose
many of the wars featured in the serial.

Above: Joseph Lidster,
"Talking About Regeneration"
The pick of the special features for me though was, ironically, little to
do with The War Games. Doing exactly what it says on the tin, Talking About
Regeneration sees many of the writers and actors that I have already
mentioned (to the sound of the Who’s My Generation!) talking about
what a wonderful concept regeneration is and, inevitably, commenting on
the seven that we have seen on screen to date. Dalek writer Rob Shearman
has some very
interesting insight to offer, in particular concerning the original plans
for The Celestial Toymaker which I had not heard of before; Gareth
Roberts has some typically wry observations on the “tumultuous
buffeting” that Pip and Jane Baker would have us believe did for sixth
Doctor; whilst Clayton Hickman amusingly condemns the
segue from
Jon Pertwee to Tom Baker as “rubbish”. On a more serious note, I
was pleased
to discover that many of
these writers that I hold in such esteem share my views on both
Logopolis and The Caves of Androzani, as well as the wisdom of not
kicking off Rose (and Time and the Rani, for that matter!) with a
regeneration. I say many, as opposed to all, as for some reason
Hickman has elected to champion Time and the Rani, fake
regeneration and all!

Above: On Target...
Not far behind though is the first in a series of features focusing on the
authors of the all-pervadingly popular Target novelisations that so many
of us were raised on. Clocking in at twenty minutes dead, On Target -
Malcolm Hulke examines the output of The War
Games’ co-writer, who somehow managed to cram the ten-part blockbuster
into just 143 pages of simmering prose for Target just prior to his death
in 1979. Second only to Dicks in the eyes of many, it’s wonderful to see
the likes of Gary Russell give Hulke his due in this magnificent tribute.
No expense is spared either, as Katy Manning and Peter Miles are brought
in to read excerpts from Doctor Who and the Cave Monsters and Doctor
Who
and the Dinosaur Invasion respectively. I’m looking forward to the next
On Target - I wonder if they’ll put a whole disc aside for Dicks…?

Above: Former Big Finish
Supremo Gary Russell in the "On Target" featurette
Meanwhile, Stripped for Action continues a similar series of features,
this one focusing on the Doctor's diverse array of comic strip adventures
over the years. Naturally this fourteen-minute instalment focuses on the
second Doctor’s adventures in TV Comic which, laden as they were
with chatty Quarks and Tenth Planet-style Cybermen on skis, seem to have
marked a downright bizarre period for the strips. Nevertheless, the
post-exile stories look interesting (particularly the one that sees a
bunch of scarecrows ‘complete’ the Doctor’s sentence!) , and I think it’s
quite telling that Jamie was the first companion to be used in the medium.

Above: Jon Pertwee stars in
the legendary fan production, "Devious"
I think that the special feature that has peaked the most interest though
generally has been the inclusion of Devious, the legendary non-profit
fan production that has been running for well over a decade now. Set as it
is in that cloudy period between The War Games and Spearhead From
Space, Devious sees the second Doctor morph into interim incarnation
Tony Garner who – from the explosive trailer-style montage included in the
middle of this short feature - enjoyed a wide range of adventures before
Jon Pertwee showed up to take his crown back. It’s lovely to see Pertwee
back in the role for that one last time, especially so as he ends up
decked out in the Troughton outfit and stumbling out of the TARDIS into
those woods.

And the bonus material does not end there. Shades of Grey looks at the “the technical
and artistic constraints of monochrome television” and how it
influenced the style of programs made in it. And, whilst this is certainly
an interesting area to explore, the programme is a little too wide in its
scope for my tastes - only about five of the featurette’s twenty minutes
are expressly Doctor Who-related. Similarly, the fifteen-minute Time
Zones has little to do with Doctor Who, focusing instead on the reality
behind each of the different time zones featured in The War Games. Don’t get me wrong, both of these features are
nice to have on the disc; it’s just that they don’t really appeal to me. The third disc is then
rounded off with a ten-minute Now and Then, which takes us back to Shepcote Valley Rubbish Dump (to which time appears to have been kind); a
chat of similar length with make-up designer Sylvia James; and a
near-enough twenty-minute précis of composer Dudley Simpson’s first five
years’ worth of work on the series.

Turning to the serial itself, whilst it is generally acknowledged that
The War Games is far too long and padded to the hilt, it nonetheless
remains a bona fide classic in every respect, not to mention the most
visually outstanding Doctor Who serial ever to be shot in monochrome.
My
initial encounter with Troughton’s swansong was via Hulke’s novelisation
(right), which I absolutely fell in love with. Even so though, I
recall being curious as to how the plot could have been stretched across
ten twenty-five minute episodes. Years later, I finally got to watch
all ten episodes of the serial on UK Gold and my question was
answered – repetition. Escape, recapture, escape, recapture, escape… Hulke
and Dicks’ multi-layered plot is peeled away very slowly, one layer at a
time. A viewer could be forgiven for thinking that Major Smythe is the
real villain of the piece from watching the first few episodes as the War
Lord himself does not even show up until half way through, and even then
his introduction is pre-empted by that of the War Chief. Further, much of
the plot (all the ‘resistance’ stuff, for example) could have quite easily
been cut-down to make this story a relatively fast-paced five or
six-parter.

Nevertheless, The War Games remains to this day a real favourite of
mine. In one way, its extraordinary length works to its advantage as it
completely sucks the viewer into the story and its characters, in a sense
making it more like a novel than a television show. It’s ironic that the
experience of watching this serial is more like reading a novel than
reading the novelisation of it is! And though I certainly would not
recommend to anyone sitting themselves down and watching all four hours of The War Games in one sitting, viewing it
in either in two-halves (as I tend to do, and as the layout of the DVD
release encourages) or even episodically is something that every Doctor
Who fan should do at least once.
The War Lord’s plan is suitably fantastic fodder for a great Doctor Who
story - take an alien planet, split it into different war zones, gather
soldiers from different parts of Earth’s history, brainwash them, and then
let them kill each other until all you have left is an invincible army
of hardened veterans that you can conquer the Galaxy with! Fair dues, as
Paul Cornell
points out in the War Zone documentary, a “Champions’ League” of
human soldiers it is a little bit of a roundabout way of raising a
galactic army, but if you don’t scrutinise this
aspect of the plot too vigorously, the wonderful premise really opens the
doors for some peerless storytelling. Ostensibly of course, it allows for
a breathtaking opening to the story – what could be better than the TARDIS
materialising in the middle of No Man’s Land on a Great War battlefield in
France? And what’s more, Hulke and Dicks’ story provides so
many wonderful opportunities for storytelling (and believe me, in ten
episodes they exploit them all). Just look at the ‘Doctor up
against a firing squad’ cliffhanger; or his strutting into a military
prison, shouting his mouth off in outrage about how the person in charge
there is not giving him enough respect, and subsequently being accepted by this
person as an authority figure on bluster alone.

Above: James Moran in the "War
Zone: The End of an Era" documentary
Best of all though, the story’s subtext presents a powerful anti-war
message; a message so powerful, in fact, that Joseph Lidster describes The War Games as the “most anti-war story” that he has ever seen.
For me though, The Fires of Pompeii writer James Moran sums the
sentiment up most succinctly when he says that of all the races of the
cosmos, these beings found humans to be the most warlike; we have more
wars than even the Daleks!
In terms of production value, due to its predominantly ‘historic’ setting
the standard seems quite a lot higher than that of contemporaneous
stories. The sets of the trenches and the chateau are beautifully created;
were it not for them being shot in monochrome there would be nothing to
distinguish them from programmes like Blackadder Goes Forth, made
almost twenty years later.

However, the superb design of The War Games is not limited to the
various historical time zones. The imaginative sets are filled with glass
maps and guillotine doors, and never
before have I seen a set that cries out 1960s as much as the War Lord’s
groovy domain does. Phrases like ‘pop art’ and ‘psychedelic’ do not even
begin to describe it… if you have ever seen any of the Austin Powers
movies, you can just imagine the setting. It makes a
fantastic change from the grey corridors and flashing lights that Doctor
Who so often used
to depict ‘futuristic’ settings, and with this DVD release we are finally
able to see some
shots of it in full, gaudy colour.

One of the major reasons that The War Games is so compelling though is
the brilliance of
its characters. Carstairs (David Savile) and Lady
Jennifer (Jane Sherwin) are likeable enough to have become successful
companions were the circumstances different, and the more nefarious
characters like the intimidating General Smythe and the deplorable
Security Chief are both interesting enough to have supported their own
(shorter!) serials. The War Lord himself is wonderfully brought to life by
Doctor Who veteran Philip Madoc, whose calm performance imbues the character
with a real sense of power – he doesn’t need to throw his weight around
too much; he is already as feared and respected as he possibly could be.

“Time travellers. I wonder…”
The operatically villainous War Chief, however, is the most interesting
character by far. Episode 8 sees the series’ first mention of the Time
Lords as, like the Doctor, the War Chief is revealed to be a renegade Time
Lord on the run from his people. He wants the Doctor to help him overthrow
the War Lord so that they can rule the galaxy together. I found myself
quite amused by the War Chief’s dialogue when he speaks to the Doctor; it’s uncannily similar to Darth Vader’s in The Empire Strikes Back, a
film which was still over a decade away when The War Games was written!
And, just like all good villains, the War Chief completely believes that
his hair-brain scheme for galactic domination is right and just. The
Doctor, however, is far from convinced and for the first time since
leaving his home world, he finds himself in a situation that he cannot
resolve… At least, not without help.
Enter the Time Lords.
Episode 9 of The War Games ends with the ultimate deus ex machina;
answering the Doctor’s telepathic message in a box, producer Derrick
Sherwin’s Time Lords’ wave their magic wand and the games’ combatants are
eachreturned to their customary times and places; the War Lord is in their
custody; and the War Chief is dead (or is he? Ask Terrance Dicks, or Chris McKeon…),
apparently killed by his former associates.

“You have returned to us, Doctor. Your travels are over.”
Episode
10 is practically a different story altogether, and arguably contains the
biggest reveal in the history of the entire television series. The
Doctor’s people are introduced to us as a nearly omnipotent race that have
not merely gained mastery over time and space but also appear to have
god-like powers (which one of them uses to physically punish the War Lord
when he refuses to testify in his trial). Although they have a policy of
strict non-intervention, the Doctor’s summons forces them to try the War
Lord for his crimes and eventually sentence him to temporal dissolution –
he is not just executed, he is wiped from history! However, their strict
policy of non-intervention is one that the Doctor has constantly flouted,
not to mention his ‘borrowing’ of a TARDIS. Like the War Lord before him,
the Doctor is summarily tried for his crimes and found guilty. However,
the Time Lords take account of the Doctor’s good intentions and his role
in the battle against evil and therefore decide to punish him by exiling
him to twentieth century Earth and forcing him to regenerate, effectively
executing his second incarnation.

The Doctor’s goodbye to Jamie and Zoe is a real choker, and the blow is
made all the more cruel by the Time Lords’ erasing of their memories of
their travels with the Doctor. This is sad enough in Jamie’s case, but in
Zoe’s it is absolutely tragic. After how much her travels with the Doctor
have changed her as a person, the bloody Time Lords go and wipe her memory
of everything but The Wheel in Space! Padbury is absolutely superb in
the coda on the Wheel; shrugging off a slight feeling that she has
forgotten something, she returns to her duties. Back to “…all brain and
no heart…” for her.

And so the Troughton era ends on television with the Doctor’s face
contorting as he disappears into the ether… but of course some contend
that this was not the end for the second Doctor. Quite a few novels, as
well as the later television stories The Five Doctors and The Two
Doctors and even the recent Big Finish audio book Helicon
Prime, suggest that Gallifrey’s Celestial Intervention Agency intercept
the second Doctor prior to
his enforced regeneration and offer him limited freedom in exchange for
him
carrying out
certain missions for them. This is the older second
Doctor that we see in The Five Doctors and The Two Doctors - he even
gets Jamie back, memory restored! Scant consolation for Zoe, mind...

In summary then, The War Games is a real tour de force, and the
DVD release is perhaps the most comprehensive that we have seen since The
Trial of a Time Lord late last year. And, for the little extra that it
cost, the value for money here is unparalleled; particularly when compared
with a release such as Image of the Fendahl, which retailed online for
just 49p less than The War Games despite being six episodes and a bucket
load of special features lighter! As such, I can’t do anything but
heartily recommend this one... if for no other reason than to check out some of the imaginative facial hair on
show.

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